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Author Topic: Blitz unveils 3D technology  (Read 1742 times)

Grelot

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Blitz unveils 3D technology
« on: December 02, 2008, 01:59:29 PM »
 Blitz Games Studios has unveiled its proprietary technology for providing stereoscopic 3D games on the Xbox 360 and PlayStation 3 at the 3D Entertainment Summit in Los Angeles, taking place over December 1-2.
 The studio claims its in-house technology can replicate the full HD 3D experience seen in 3D movie theatres.
 "This is an incredibly exciting and huge step forward for videogames. Our BlitzTech technology will prove beyond all doubt that we are already doing what some industry experts have said is impossible on today's game consoles," said Andrew Oliver, co-founder and CTO.
 "Our highly tuned engine is capable of producing real-time interactive graphics that are close to offline rendered CG movie quality."
 "Many TV manufacturers are already selling sets capable of displaying 3D imagery and we envisage that these sets will rapidly gain popularity as content in the form of movies and games becomes available," he added.
 This follows yesterday's news that Darkworks has entered a deal with Trioviz to develop 3D functionality on standard TV sets, and comes after it was revealed in May that Ubisoft was at work on 3D titles.

Madkill

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Re: Blitz unveils 3D technology
« Reply #1 on: February 20, 2009, 02:43:41 AM »
that's just being lazy.
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The Evil one

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Re: Blitz unveils 3D technology
« Reply #2 on: February 20, 2009, 12:08:36 PM »
that's just being lazy.

Actually, such an reply like your's is  a waste of other Isoleeted's members time. Try to put a little more effort into your posts when you are trying to increase your e-peen post count size.

On topic : Well, it does prove that todays consoles are more than powerfull enough to handle these kind of graphics, however I wonder if we are going to end up with cheap plastic red / blue googles and a headache trying to game in full 3d.
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Grelot

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Re: Blitz unveils 3D technology
« Reply #3 on: February 20, 2009, 03:19:22 PM »
maybe one day we'll have tech like in the movie payday..the holoscreen.. =P

Madkill

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Re: Blitz unveils 3D technology
« Reply #4 on: February 20, 2009, 06:48:11 PM »
that's just being lazy.

Actually, such an reply like your's is  a waste of other Isoleeted's members time. Try to put a little more effort into your posts when you are trying to increase your e-peen post count size.

but, it is being lazy, they just have three separate blue - red - green on the screen, you wear the glasses and you have a game where its like things are coming towards you, how the hell are you meant to play that? It'd be like trying to play a game drunk.
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The Evil one

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Re: Blitz unveils 3D technology
« Reply #5 on: February 20, 2009, 07:28:57 PM »
Epic Fail Madkill.

Quote
the full HD 3D experience seen in 3D movie theatres.

Either you have no clue on what the actual hardware that is required to make such an experience, or you have never seen a proper full hd 3d movie.
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md phd esquire

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Re: Blitz unveils 3D technology
« Reply #6 on: June 04, 2010, 07:40:09 PM »
3d games can exist, but stereoscopic-sy is not the way.  See this video for an explanation of how 3d games can exist today,
Head Tracking for Desktop VR Displays using the WiiRemote
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JayRoe

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Re: Blitz unveils 3D technology
« Reply #7 on: June 05, 2010, 12:47:30 AM »
Didn't Nintendo recruit that guy?
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md phd esquire

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Re: Blitz unveils 3D technology
« Reply #8 on: June 05, 2010, 08:32:07 AM »
Didn't Nintendo recruit that guy?

did they?  Cause the video is almost 2 years old.  If they didn't recruit that guy, they should have.  The technology necessary for a 3d game not only currently exists, but is already out in the market and widely adopted.  Assuming this guys tech demo is legit and there are no foreseeable software/cpu limitations, this shit needs to be out.  My guess is that we're not currently seeing this because the development for a game based around this (along with the hardware to be developed) would take, oh roughly about 2 years.  Maybe we'll see something about this kind of technology at e3. 

If at any point in the future this technology does come around, i will venture back into the console scene.  Been a long time since i've been there. 
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